Hazmat Steelheart Helmet

I did the High Poly/Lowpoly/UV's/Bakes and Textures.
Hard surface parts were modeled in Maya. The fabric parts were sculpted in Zbrush.
Concept done by: https://www.artstation.com/agrawalaj

Highpoly

Highpoly

Highpoly

Highpoly

Highpoly

Highpoly

Baked Lowpoly inside Substance Painter

Baked Lowpoly inside Substance Painter